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Photorealistic head with Octane Render

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Just needed to share these jaw dropping images made by icelaglace using Octane Render, they are too good to be true:

- ultra-detailed 17 million triangle human head mesh captured with OTOY's LightStage 
- rendered with path tracing using physically based (unbiased) subsurface scattering 
- HDRI environment map lighting
- 2048x1024 resolution
- completely noiseless after 8 seconds with just one GTX 680 using Octane Render v1.01 (which features environment map importance sampling)


And this is a 8192x4096 render (blogspot resized the image unfortunately). Note that all the detail is pure geometry, and is not coming from the  normal maps


Another one:

More screens here: http://render.otoy.com/forum/viewtopic.php?f=6&t=25052

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